Question
ICMP Echo Request. . .
So I' m running a dedicated Crysis server hosting the Mechwarrior Living Legends full conversion modification out of my house behind my comparatively ancient Fortigate 60 firewall. I know enough about the FortiOS 3 MR 7 to be dangerous and I' m beating my head against an issue that I' m hoping one of you lovely people can help me address. I' m running into an issue where in the in game lobby, my server is visible and people can get connected, but the ping report back to Gamespys servers as N/A rather than the ping of the server. Which if you game, you probably know no one wants to join a server that they can' t tell what the ping is. I' ve been advised to configure the Fortigate to allow ICMP Echo requests from the WAN -> Internal network, and I' ve created a policy to allow this to happen but it doesn' t seem to have resolved the issue. This is what the Policy I have looks like. . .
Status ID Source Destination Schedule Service Profile Action 12 all Crysis Game Port always * PING ACCEPTAny help or guidance would be greatly appreciated.
