Prevent randomization of source port
I've recently acquired an old (out of support) 60F to "play around with" at home and learn its interface.
One issue I've run into that I cannot seem to figure out is how to host a Factorio server.
From their wiki they list the following:
- All game instances need the installation of exactly the same game-versions and mods.
- Factorio servers use port 34197. The port can be changed in the config file.
- Factorio uses UDP only. The game builds its own "reliable delivery" layer built on UDP to deal with packet loss and reordering issues.
- Make sure you configure your router's port forwarding correctly for port 34197.
- Make sure your router does not randomize the source port on packets outbound from 34197. Some routers do this and require additional configuration to prevent it.
- Make sure there is no firewall or anti-virus blocking the UDP-packets.
It is the not randomized source port that I cannot seem to figure out. To me what makes sense would be under Firewall Policy having it's own policy and under Firewall/Network Options have Nat enabled, use outgoing interface address and preserve source port. Am I missing something?
